Pee Hat
| Type | Monster |
|---|---|
| Drop table | 24 different drops |
| Loot value per kill | about 755 gp |
| With the 1.5x drop boost | about 1,032 gp |
| Also rolls | gem, herb tables |
This page lists everything Pee Hat can drop, generated from the server's drop table pee_hat.
Drops
| Item | Quantity | Base rate | Here | Value | Notes |
|---|---|---|---|---|---|
| Troll bone | 1 | 1/4 | 1/2.7 | - | quest ragandboneman2 |
| Coins | 40 | 1/4.4 | 1/4.4 | - | |
| Coins | 135 | 1/5.1 | 1/5.1 | - | |
| Coins | 190 | 1/13 | 1/13 | - | |
| Earth rune | 80 | 1/16 | 1/16 | 5 gp | |
| Nature rune | 16 | 1/26 | 1/26 | 152 gp | |
| Ensouled troll head | 1 | 1/28 | 1/19 | 972 gp | |
| Coins | 20 | 1/32 | 1/32 | - | |
| Steel platebody | 1 | 1/32 | 1/32 | 915 gp | |
| Black warhammer | 1 | 1/43 | 1/43 | 603 gp | |
| Coal (noted) | 6 | 1/43 | 1/43 | 150 gp | noted |
| Law rune | 4 | 1/43 | 1/43 | 126 gp | |
| Steel warhammer | 1 | 1/43 | 1/43 | 174 gp | |
| Adamant axe | 1 | 1/64 | 1/43 | 538 gp | |
| Raw tuna (noted) | 4 | 1/64 | 1/43 | 44 gp | noted |
| Adamant sq shield | 1 | 1/128 | 1/85 | 2,024 gp | |
| Coins | 420 | 1/128 | 1/85 | - | |
| Earth rune | 65 | 1/128 | 1/85 | 5 gp | |
| Earth rune | 25 | 1/128 | 1/85 | 5 gp | |
| Granite shield | 1 | 1/128 | 1/85 | 35,580 gp | |
| Mithril platebody | 1 | 1/128 | 1/85 | 2,726 gp | |
| Rune warhammer | 1 | 1/128 | 1/85 | 24,408 gp | |
| Long bone | 1 | 1/400 | 1/267 | - | |
| Curved bone | 1 | 1/5,013 | 1/1,333 | - |
Shared drop tables
Besides the list above this monster also rolls on the shared tables: gem, herb. Those tables are the same for many monsters (herbs, seeds, gems, rare items) and are not repeated here.
Notes
All drop rates on PrivatePS are boosted about 1.5x on top of the Old School RuneScape rates: rare chances come around a third more often. 'Base' is the original rate, 'Here' is about what you get on PrivatePS (rare drops never rarer than 1 in 2,000, pets 1 in 800 before the boost).
Where the table needs a quest or only works in the Wilderness, the Notes column says so. 'Always' drops are rolled every kill.
Generated from the game data at every release.