Dreadborn Araxyte
| Type | Monster |
|---|---|
| Drop table | 21 different drops |
| Loot value per kill | about 6,499 gp |
| With the 1.5x drop boost | about 7,565 gp |
| Also rolls | herb tables |
This page lists everything Dreadborn Araxyte can drop, generated from the server's drop table dreadborn_araxyte.
Drops
| Item | Quantity | Base rate | Here | Value | Notes |
|---|---|---|---|---|---|
| Air rune | 240-280 | 1/13 | 1/13 | 6 gp | |
| Coins | 1,600-2,400 | 1/13 | 1/13 | - | |
| Earth rune | 240-280 | 1/13 | 1/13 | 5 gp | |
| Fire rune | 240-280 | 1/13 | 1/13 | 5 gp | |
| Water rune | 240-280 | 1/13 | 1/13 | 5 gp | |
| Adamant battleaxe | 2 | 1/25 | 1/25 | 2,308 gp | |
| Adamant longsword | 2 | 1/25 | 1/25 | 1,670 gp | |
| Araxyte venom sac | 4 | 1/25 | 1/25 | 1,254 gp | |
| Blood rune | 30-36 | 1/25 | 1/25 | 364 gp | |
| Chaos rune | 20-30 | 1/25 | 1/25 | 106 gp | |
| Cosmic rune | 14-24 | 1/25 | 1/25 | 125 gp | |
| Death rune | 40-50 | 1/25 | 1/25 | 190 gp | |
| Law rune | 24-30 | 1/25 | 1/25 | 126 gp | |
| Nature rune | 30-40 | 1/25 | 1/25 | 152 gp | |
| Soul rune | 18-24 | 1/25 | 1/25 | 384 gp | |
| Rune dagger | 2 | 1/42 | 1/42 | 4,544 gp | |
| Rune med helm | 2 | 1/64 | 1/64 | 11,109 gp | |
| Rune platelegs | 2 | 1/64 | 1/64 | 37,860 gp | |
| Clue scroll (hard) | 1 | 1/182 | 1/121 | - | clue scroll box |
| Aranea boots | 1 | 1/400 | 1/267 | 853,064 gp | |
| Araxyte head | 1 | 1/2,000 | 1/1,333 | - |
Shared drop tables
Besides the list above this monster also rolls on the shared tables: herb. Those tables are the same for many monsters (herbs, seeds, gems, rare items) and are not repeated here.
Notes
All drop rates on PrivatePS are boosted about 1.5x on top of the Old School RuneScape rates: rare chances come around a third more often. 'Base' is the original rate, 'Here' is about what you get on PrivatePS (rare drops never rarer than 1 in 2,000, pets 1 in 800 before the boost).
Where the table needs a quest or only works in the Wilderness, the Notes column says so. 'Always' drops are rolled every kill.
Generated from the game data at every release.