Elder Chaos druid
| Type | Monster |
|---|---|
| Drop table | 22 different drops |
| Loot value per kill | about 743 gp |
| With the 1.5x drop boost | about 1,053 gp |
| Also rolls | herb, rareDrop tables |
This page lists everything Elder Chaos druid can drop, generated from the server's drop table w_elder_chaos_druid.
Drops
| Item | Quantity | Base rate | Here | Value | Notes |
|---|---|---|---|---|---|
| Looting bag | 1 | 1/3 | 1/2 | - | |
| Vial of water | 4 | 1/13 | 1/13 | 6 gp | |
| Coins | 80 | 1/18 | 1/18 | - | |
| Law rune | 6 | 1/18 | 1/18 | 126 gp | |
| Ensouled chaos druid head | 1 | 1/20 | 1/13 | 309 gp | |
| Coins | 250 | 1/22 | 1/22 | - | |
| Mithril bolts | 8-28 | 1/22 | 1/22 | 30 gp | |
| Air rune | 56 | 1/26 | 1/26 | 6 gp | |
| Body rune | 19 | 1/26 | 1/26 | 4 gp | |
| Chaos rune | 7 | 1/26 | 1/26 | 106 gp | |
| Earth rune | 19 | 1/26 | 1/26 | 5 gp | |
| Mind rune | 22 | 1/26 | 1/26 | 3 gp | |
| Steel longsword | 1 | 1/26 | 1/26 | 124 gp | |
| Dark fishing bait | 10-24 | 1/64 | 1/43 | 5 gp | |
| Clue scroll (hard) | 1 | 1/128 | 1/85 | - | clue scroll box |
| Nature rune | 12 | 1/129 | 1/86 | 152 gp | |
| Snape grass | 4 | 1/129 | 1/86 | 858 gp | |
| Zamorak monk bottom | 1 | 1/355 | 1/236 | 2,644 gp | |
| Zamorak monk top | 1 | 1/355 | 1/236 | 872 gp | |
| Elder chaos robe | 1 | 1/1,419 | 1/946 | 247,604 gp | |
| Elder chaos hood | 1 | 1/1,419 | 1/946 | 250,498 gp | |
| Elder chaos top | 1 | 1/1,419 | 1/946 | 284,812 gp |
Shared drop tables
Besides the list above this monster also rolls on the shared tables: herb, rareDrop. Those tables are the same for many monsters (herbs, seeds, gems, rare items) and are not repeated here.
Notes
All drop rates on PrivatePS are boosted about 1.5x on top of the Old School RuneScape rates: rare chances come around a third more often. 'Base' is the original rate, 'Here' is about what you get on PrivatePS (rare drops never rarer than 1 in 2,000, pets 1 in 800 before the boost).
Where the table needs a quest or only works in the Wilderness, the Notes column says so. 'Always' drops are rolled every kill.
Generated from the game data at every release.