Tribesman
| Type | Monster |
|---|---|
| Drop table | 22 different drops |
| Loot value per kill | about 310 gp |
| With the 1.5x drop boost | about 325 gp |
| Also rolls | gem, herb tables |
This page lists everything Tribesman can drop, generated from the server's drop table tribesman.
Drops
| Item | Quantity | Base rate | Here | Value | Notes |
|---|---|---|---|---|---|
| Trading sticks | 15 | 1/5.5 | 1/5.5 | 7 gp | |
| Snape grass | 1 | 1/6.9 | 1/6.9 | 858 gp | |
| Limpwurt root | 1 | 1/12 | 1/12 | 230 gp | |
| Cleaning cloth | 1 | 1/12 | 1/12 | 504 gp | |
| Nature rune | 3 | 1/17 | 1/17 | 152 gp | |
| Bronze spear | 1 | 1/20 | 1/20 | 252 gp | |
| Gold ore | 1 | 1/28 | 1/28 | 146 gp | |
| Grimy rogue's purse | 1 | 1/28 | 1/28 | - | |
| Grimy snake weed | 1 | 1/28 | 1/28 | - | |
| Trading sticks | 62 | 1/28 | 1/28 | 7 gp | |
| Superantipoison(2) | 1 | 1/46 | 1/46 | 561 gp | |
| Steel javelin | 10 | 1/46 | 1/46 | 4 gp | |
| Iron spear | 1 | 1/69 | 1/46 | 480 gp | |
| Mithril javelin | 10 | 1/69 | 1/46 | 3 gp | |
| Bronze bolts (p) | 4 | 1/69 | 1/46 | 120 gp | |
| Steel arrow(p) | 5 | 1/69 | 1/46 | 109 gp | |
| Clue scroll (medium) | 1 | 1/131 | 1/87 | - | clue scroll box |
| Superantipoison(3) | 1 | 1/138 | 1/92 | 647 gp | |
| Bread | 1 | 1/138 | 1/92 | 88 gp | |
| Mithril spear | 1 | 1/138 | 1/92 | 245 gp | |
| Pot of flour | 1 | 1/138 | 1/92 | 56 gp | |
| Tin ore | 1 | 1/138 | 1/92 | 12 gp |
Shared drop tables
Besides the list above this monster also rolls on the shared tables: gem, herb. Those tables are the same for many monsters (herbs, seeds, gems, rare items) and are not repeated here.
Notes
All drop rates on PrivatePS are boosted about 1.5x on top of the Old School RuneScape rates: rare chances come around a third more often. 'Base' is the original rate, 'Here' is about what you get on PrivatePS (rare drops never rarer than 1 in 2,000, pets 1 in 800 before the boost).
Where the table needs a quest or only works in the Wilderness, the Notes column says so. 'Always' drops are rolled every kill.
Generated from the game data at every release.