Sorebones
| Type | Monster |
|---|---|
| Drop table | 25 different drops |
| Loot value per kill | about 138 gp |
| With the 1.5x drop boost | about 143 gp |
| Also rolls | gem, herb tables |
This page lists everything Sorebones can drop, generated from the server's drop table sorebones.
Drops
| Item | Quantity | Base rate | Here | Value | Notes |
|---|---|---|---|---|---|
| Bell jar | 3 | Always | Always | - | |
| Cranial clamp | 1 | Always | Always | - | |
| Skull staple | 30 | Always | Always | - | |
| Brain tongs | 1 | Always | Always | - | quest greatbrainrobbery |
| Zombie bone | 1 | 1/4 | 1/2.7 | - | quest ragandboneman2 |
| Fishing bait | 10 | 1/5.9 | 1/5.9 | 4 gp | |
| Coins | 38 | 1/6.1 | 1/6.1 | - | |
| Coins | 30 | 1/13 | 1/13 | - | |
| Coins | 46 | 1/16 | 1/16 | - | |
| Coins | 55 | 1/22 | 1/22 | - | |
| Bandana eyepatch (red) | 1 | 1/26 | 1/26 | 804 gp | |
| Cosmic rune | 5 | 1/43 | 1/43 | 125 gp | |
| Law rune | 2 | 1/43 | 1/43 | 126 gp | |
| Mithril scimitar | 1 | 1/43 | 1/43 | 410 gp | |
| Bandana eyepatch (blue) | 1 | 1/43 | 1/43 | 1,998 gp | |
| Steel bolts | 2-12 | 1/43 | 1/43 | 76 gp | |
| Body rune | 6 | 1/64 | 1/43 | 4 gp | |
| Coins | 60 | 1/64 | 1/43 | - | |
| Mithril dagger | 1 | 1/64 | 1/43 | 137 gp | |
| Chaos rune | 7 | 1/129 | 1/86 | 106 gp | |
| Rusty scimitar | 1 | 1/129 | 1/86 | - | |
| Right eye patch | 1 | 1/129 | 1/86 | 210 gp | |
| Braindeath 'rum' | 1 | 1/129 | 1/86 | - | |
| Water rune | 23 | 1/129 | 1/86 | 5 gp | |
| Zombie champion scroll | 1 | 1/5,000 | 1/1,333 | - |
Shared drop tables
Besides the list above this monster also rolls on the shared tables: gem, herb. Those tables are the same for many monsters (herbs, seeds, gems, rare items) and are not repeated here.
Notes
All drop rates on PrivatePS are boosted about 1.5x on top of the Old School RuneScape rates: rare chances come around a third more often. 'Base' is the original rate, 'Here' is about what you get on PrivatePS (rare drops never rarer than 1 in 2,000, pets 1 in 800 before the boost).
Where the table needs a quest or only works in the Wilderness, the Notes column says so. 'Always' drops are rolled every kill.
Generated from the game data at every release.