Locust rider
| Type | Monster |
|---|---|
| Drop table | 23 different drops |
| Loot value per kill | about 1,932 gp |
| With the 1.5x drop boost | about 2,568 gp |
| Also rolls | gem, herb, rareDrop, rareSeed tables |
This page lists everything Locust rider can drop, generated from the server's drop table locust_rider.
Drops
| Item | Quantity | Base rate | Here | Value | Notes |
|---|---|---|---|---|---|
| Coins | 2,000-3,000 | 1/4 | 1/4 | - | |
| Raw lobster (noted) | 15 | 1/18 | 1/18 | 112 gp | noted |
| Coal (noted) | 32 | 1/21 | 1/21 | 150 gp | noted |
| Adamant arrow | 36 | 1/32 | 1/32 | 28 gp | |
| Bass | 6 | 1/32 | 1/32 | 49 gp | |
| Blood rune | 18 | 1/32 | 1/32 | 364 gp | |
| Raw bass (noted) | 24 | 1/32 | 1/32 | 9 gp | noted |
| Adamant kiteshield | 1 | 1/43 | 1/43 | 3,016 gp | |
| Uncut sapphire (noted) | 4 | 1/43 | 1/43 | 232 gp | noted |
| Adamantite ore (noted) | 14 | 1/64 | 1/43 | 560 gp | noted |
| Battlestaff (noted) | 3 | 1/64 | 1/43 | 7,371 gp | noted |
| Goat horn (noted) | 6 | 1/64 | 1/43 | 31 gp | noted |
| Mithril bar (noted) | 22 | 1/64 | 1/43 | 944 gp | noted |
| Cosmic rune | 35 | 1/64 | 1/43 | 125 gp | |
| Fire rune | 250 | 1/64 | 1/43 | 5 gp | |
| Lava rune | 150 | 1/64 | 1/43 | 24 gp | |
| Rune arrow | 18 | 1/64 | 1/43 | 44 gp | |
| Rune dagger | 1 | 1/64 | 1/43 | 4,544 gp | |
| Lobster | 5 | 1/128 | 1/85 | 96 gp | |
| Rune mace | 1 | 1/128 | 1/85 | 8,194 gp | |
| Rune sq shield | 1 | 1/128 | 1/85 | 22,675 gp | |
| Marrentill tar | 80 | 1/128 | 1/85 | 4 gp | |
| Waterskin(4) | 1 | 1/128 | 1/85 | 74 gp |
Shared drop tables
Besides the list above this monster also rolls on the shared tables: gem, herb, rareDrop, rareSeed. Those tables are the same for many monsters (herbs, seeds, gems, rare items) and are not repeated here.
Notes
All drop rates on PrivatePS are boosted about 1.5x on top of the Old School RuneScape rates: rare chances come around a third more often. 'Base' is the original rate, 'Here' is about what you get on PrivatePS (rare drops never rarer than 1 in 2,000, pets 1 in 800 before the boost).
Where the table needs a quest or only works in the Wilderness, the Notes column says so. 'Always' drops are rolled every kill.
Generated from the game data at every release.