Choke devil
| Type | Monster |
|---|---|
| Drop table | 24 different drops |
| Loot value per kill | about 2,489 gp |
| With the 1.5x drop boost | about 3,201 gp |
| Also rolls | gem, herb tables |
This page lists everything Choke devil can drop, generated from the server's drop table choke_devil.
Drops
| Item | Quantity | Base rate | Here | Value | Notes |
|---|---|---|---|---|---|
| Brimstone key | 1 | Always | Always | - | |
| Coins | 2,000-4,000 | 1/4 | 1/4 | - | |
| Dust rune | 200 | 1/13 | 1/13 | 8 gp | |
| Earth rune | 300 | 1/13 | 1/13 | 5 gp | |
| Fire rune | 300 | 1/13 | 1/13 | 5 gp | |
| Chaos rune | 80 | 1/18 | 1/18 | 106 gp | |
| Rune arrow | 12 | 1/26 | 1/26 | 44 gp | |
| Soul rune | 20 | 1/32 | 1/32 | 384 gp | |
| Adamant axe | 1 | 1/43 | 1/43 | 538 gp | |
| Mithril bar (noted) | 10 | 1/43 | 1/43 | 944 gp | noted |
| Air battlestaff | 1 | 1/64 | 1/43 | 8,788 gp | |
| Earth battlestaff | 1 | 1/64 | 1/43 | 8,784 gp | |
| Red d'hide vambraces | 1 | 1/64 | 1/43 | 1,886 gp | |
| Rune dagger | 1 | 1/64 | 1/43 | 4,544 gp | |
| Ugthanki kebab | 4 | 1/64 | 1/43 | 612 gp | |
| Black d'hide vambraces | 1 | 1/128 | 1/85 | 2,146 gp | |
| Adamantite bar (noted) | 4 | 1/128 | 1/85 | 1,840 gp | noted |
| Dragon dagger | 1 | 1/128 | 1/85 | 17,134 gp | |
| Fire rune | 50 | 1/128 | 1/85 | 5 gp | |
| Mystic air staff | 1 | 1/128 | 1/85 | 24,974 gp | |
| Mystic earth staff | 1 | 1/128 | 1/85 | 24,956 gp | |
| Soul rune | 50 | 1/128 | 1/85 | 384 gp | |
| Dust battlestaff | 1 | 1/4,000 | 1/1,333 | 9,132 gp | |
| Dragon chainbody | 1 | 1/32,768 | 1/1,333 | 174,739 gp |
Shared drop tables
Besides the list above this monster also rolls on the shared tables: gem, herb. Those tables are the same for many monsters (herbs, seeds, gems, rare items) and are not repeated here.
Notes
All drop rates on PrivatePS are boosted about 1.5x on top of the Old School RuneScape rates: rare chances come around a third more often. 'Base' is the original rate, 'Here' is about what you get on PrivatePS (rare drops never rarer than 1 in 2,000, pets 1 in 800 before the boost).
Where the table needs a quest or only works in the Wilderness, the Notes column says so. 'Always' drops are rolled every kill.
Generated from the game data at every release.