Bloodthirsty Jelly
| Type | Monster |
|---|---|
| Drop table | 24 different drops |
| Loot value per kill | about 15,070 gp |
| With the 1.5x drop boost | about 22,541 gp |
| Also rolls | gem tables |
This page lists everything Bloodthirsty Jelly can drop, generated from the server's drop table bloodthirsty_jelly.
Drops
| Item | Quantity | Base rate | Here | Value | Notes |
|---|---|---|---|---|---|
| Clue scroll (hard) | 1 | Always | Always | - | |
| Coins | 102 | 1/3.3 | 1/3.3 | - | |
| Coins | 44 | 1/4.3 | 1/4.3 | - | |
| Raw monkfish (noted) | 60-80 | 1/10 | 1/6.8 | 134 gp | noted |
| Yew logs (noted) | 70-90 | 1/10 | 1/6.8 | 112 gp | noted |
| Steel battleaxe | 1 | 1/12 | 1/12 | 196 gp | |
| White berries (noted) | 60-150 | 1/13 | 1/8.4 | 703 gp | noted |
| Coins | 220 | 1/13 | 1/13 | - | |
| Coins | 11 | 1/18 | 1/18 | - | |
| Steel 2h sword | 1 | 1/18 | 1/18 | 420 gp | |
| Limpwurt root (noted) | 60-150 | 1/23 | 1/15 | 230 gp | noted |
| Snape grass (noted) | 60-150 | 1/23 | 1/15 | 858 gp | noted |
| Irit seed | 10-15 | 1/23 | 1/15 | 64 gp | |
| Chaos rune | 15 | 1/26 | 1/26 | 106 gp | |
| Raw lobster (noted) | 60-80 | 1/30 | 1/20 | 112 gp | noted |
| Unicorn horn (noted) | 60-150 | 1/30 | 1/20 | 526 gp | noted |
| Death rune | 5 | 1/43 | 1/43 | 190 gp | |
| Steel axe | 1 | 1/43 | 1/43 | 182 gp | |
| Coins | 460 | 1/64 | 1/43 | - | |
| Gold bar | 1 | 1/64 | 1/43 | 88 gp | |
| Mithril kiteshield | 1 | 1/64 | 1/43 | 1,088 gp | |
| Mithril boots | 1 | 1/128 | 1/85 | 572 gp | |
| Rune full helm | 1 | 1/128 | 1/85 | 20,595 gp | |
| Thread | 10 | 1/128 | 1/85 | 6 gp |
Shared drop tables
Besides the list above this monster also rolls on the shared tables: gem. Those tables are the same for many monsters (herbs, seeds, gems, rare items) and are not repeated here.
Notes
All drop rates on PrivatePS are boosted about 1.5x on top of the Old School RuneScape rates: rare chances come around a third more often. 'Base' is the original rate, 'Here' is about what you get on PrivatePS (rare drops never rarer than 1 in 2,000, pets 1 in 800 before the boost).
Where the table needs a quest or only works in the Wilderness, the Notes column says so. 'Always' drops are rolled every kill.
Generated from the game data at every release.