Murder Mystery
| Region | Seers |
|---|---|
| Quest points | 3 |
| Reward XP | 1,406 Crafting |
Murder Mystery is a quest of Seers. Start it by talking to the person named in your quest journal; the journal tells you the next step as you go.
Rewards
| Skill | Base XP | Reward XP you get (10x) |
|---|---|---|
| Crafting | 1,406 | 14,060 |
Quest reward XP is multiplied by 10 (normal XP is 15x); see Experience rate.
- 3 quest points
- 2,000 coins
Requirements
Skill levels are only warned about when you start: the quest tells you if one of your levels is lower than needed to finish it, and a step you lack the level for cannot be completed.
Walkthrough
- Talk to the guard outside the Sinclair Mansion (2741 3562) and start the quest
- Take the criminal's dagger and the pungent pot from the study, take the thread from the smashed study window
- Talk to the Poison Salesman in Seers' Village pub (2695 3495): ask who he sold poison to
- Question the family and servants; investigate compost heap, beehive, drain, spiders' nest, fountain and crest: one of them was never poisoned
- Take flypaper from the sacks, flour from the flour barrel (pot of flour); search the six family barrels, dust the silver items and the dagger with flour, lift prints with flypaper
- Use each suspect's print on the unknown print from the dagger until one matches
- Tell the guard you know who did it, with the thread, the poison proof and the killer's print
These are the main steps. Talk to the NPCs again if you are unsure, and use the approved Quest Helper plugin for every detail.
Generated from the game data at every release.