Ghosts Ahoy

Ghosts Ahoy
RegionMorytania
Quest pointsnone
Reward XP2,400 Prayer

Ghosts Ahoy is a quest of Morytania. Start it by talking to the person named in your quest journal; the journal tells you the next step as you go.

Rewards

SkillBase XPReward XP you get (10x)
Prayer2,40024,000

Quest reward XP is multiplied by 10 (normal XP is 15x); see Experience rate.

  • An ectophial and free passage into Port Phasmatys

Requirements

Skill levels are only warned about when you start: the quest tells you if one of your levels is lower than needed to finish it, and a step you lack the level for cannot be completed.

Walkthrough

  1. Wear an amulet of ghostspeak and talk to Velorina in Port Phasmatys (3678 3511); accept
  2. Talk to Necrovarus in the temple (3657 3517); he refuses. Tell Velorina
  3. Make a milky nettle tea (nettles, bowl of water, tinderbox, bucket of milk) and give it to the old crone (3462 3556)
  4. Get a signed oak longbow from Robin in the inn (3675 3492), then the translation manual from Ak-Haranu (3690 3497)
  5. Get a bedsheet from the ghost innkeeper (3681 3496), dip it in a bucket of slime, get a petition from Gravingas (3658 3499) and 10 signatures from ghost villagers
  6. Give the petition to Necrovarus for a bone key, then open the coffin in the temple (3659 3513, level 1) for the robes
  7. Repair the crone's toy boat (silk, needle, thread, knife), give it to the old man on the shipwreck (3617 3542, level 1) for the chest key
  8. Open the captain's chest (3619 3545 level 1), search the chest at (3619 3542), open the chest on the rocky island north of the wreck (3606 3564); combine the scraps
  9. Pay 25 ectotokens to the ghost captain at the docks (3703 3487), dig with a spade on Dragontooth Island for the Book of Haricanto
  10. Bring robes, book, manual and your ghostspeak amulet to the crone for the enchanted amulet
  11. Wear it and command Necrovarus; tell Velorina

These are the main steps. Talk to the NPCs again if you are unsure, and use the approved Quest Helper plugin for every detail.

Generated from the game data at every release.