Update v0.7.4: 40 Sailing ports, Barracuda Trials, autopilot and a busy week of hotfixes
A big Sailing update, followed by hotfixes on 7 and 8 November that are all part of v0.7.4.
New content
- Sailing: 17 more ports, 40 in total. Some ports need a Sailing level before you can moor there.
- Sailing: Barracuda Trials with real courses, gates, ranks and fish rewards.
- Sailing: build facilities on your boat in the Boat Customisation window, with a cargo hold, a free bronze cannon for every skiff and sloop, and a shipwright's supply shop. Some facilities get their function in a later update.
- Sailing: deep sea trawling with nets and chum.
- Sailing: right-click the helm and choose Autopilot. It sails from wherever you are to the place you chose, or opens a list with your active jobs, bounties, what is nearby, your last port, favourites, every port and the trials. The list shows the nearest first, with the distance in tiles.
- Sailing: the ledger tables in the loading bays now take and hand in your cargo.
- Sailing: from the boat, click a charting landmark in the sea (rocks, rowboats, signs and more) and the boat sails there and charts it by itself for Sailing experience. Some need a higher Sailing level.
- Sailing: shoals of fish are now visible in the sea (click one and your boat sails there), and dolphins swim in the open seas.
- Death's Office: a Death's Domain entrance east of the Grand Exchange takes you there, and the Enter Death's Domain graves and coffins (such as in the Lumbridge graveyard) work.
Changes
- Grand Exchange: opening it tells you what players have for sale, and picking an item tells you whether it is for sale. You can always place a buy offer.
- Grand Exchange: the server now sells far more basic skilling goods, such as nails, the saw, moulds, tools, flax, wool, soda ash, limestone, bolts of cloth and cooking ingredients. Only high-end skilling goods stay out of its stock. Dragonstone and uncut dragonstone can no longer be traded.
- Grand Exchange: the Repeat Offer button is now View offers and opens the list of what is for sale.
- The sawmill and the Sailing workbench accept noted materials and then give noted products.
- The Makeover Mage: right-click Makeover now opens a window that changes your hair, clothes, colours and body. Talking to the mage still gives the original makeover. All skin colours are free to choose.
- A teleport wizard now stands at the Grand Exchange.
- Broadcasts are now bright orange with a red shadow.
- Respawn, the Grand Exchange teleports (Varrock spell option, ring of wealth) and Ctrl+H now take you to the Grand Exchange, on a random spot near the centre.
- Ctrl+H (::unstuck) now works for every player: it gets you out of a stuck window, dialogue or minigame and takes you to the Grand Exchange (once a minute, not in the Wilderness or while teleblocked).
- Bonds: one bond now gives 7 days of supporter (was 6); the bond window shows the Crystal packages as 10,000 + 1,000 and 15,000 + 2,500.
- The Supporter hall portal moved one tile west, and a portal to The Node now stands next to it.
- Sailing: coin rewards are seven times higher, and every boat sails about 20% faster.
- Sailing: you can choose a location for the autopilot when you set sail. A click on the helm always means you steer yourself. The autopilot needs you at the helm: letting go stops it but keeps the destination, and taking the helm again resumes it.
- Sailing: a cyan Autopilot active line above the chat names where the boat is going.
- Sailing: a boat sent to a port lands inside the small buoys and does not have to sail up against the big one. Boats also leave a port further from the docks, and you step off on the pier tile next to the gangplank.
- Sailing: skiffs and sloops can sail closer to the coast, and you take no damage in a harbour or on autopilot.
- Sailing: click a shipwreck and the boat sails over it and salvages it by itself. Click a bounty monster and the boat sails to it.
- Sailing: bounty monsters and sea monsters stay away from land and ports. A yellow arrow marks the next buoy or gate of a trial and no longer stays behind after a bounty.
- Sailing: you can carry at most 5 jobs from one board.
- Sailing: you can walk around your boat while the autopilot sails, and a salvaging station built on your boat sorts salvage at sea.
- Sailing: the boat controls now sit above the chatbox.
- Sailing: the Crew Registrar opens the original Crew Management window. Assign your crew to slots there; slots open from Sailing level 40.
- Sailing: examine a piece of cargo in your inventory to see which port it has to go to.
- Sailing: Board-previous is the first option on a gangplank and goes straight onto the boat you used last; Board-friend asks for your friend's name.
- Sailing: the Set-sail option on shipwrights and Crew Registrars is gone; use the gangplank. Shipwrights now have a Trade option for their supply shop, which sells the materials for boat facilities (40 items).
- Wintertodt: woodcutting, fletching and construction (repairs) inside the arena give 10x more xp, and a rejuvenation potion gives Herblore xp that scales with your level. Rounds are about 25% shorter.
- Wintertodt: snow storms and exploding braziers now also hurt your hitpoints; a dose of rejuvenation potion heals 7-12 hitpoints, and anyone can mix the potions (no Herblore level). Standing at a burning brazier keeps you warm and slowly refills your warmth bar.
- Wintertodt: the axe, hammer, knife and tinderbox from the camp crates go back into the crates when you leave, so you can take them again next time.
- Fishing Trawler: experience earned inside the minigame is now 10 times higher.
- Giants' Foundry: working the blade gives 10 times the Smithing experience, a finished sword gives 5 times the experience and 5 times the reputation points.
- Giants' Foundry: the machines keep working until you stop them; working a blade at the wrong heat or with the wrong tool lowers its quality. Dunk and Quench change the heat 3 times faster, and clicking the machine when the blade glows catches the sweet spot and raises the sword's quality.
- Nightmare Zone: the bosses now come and attack you.
- Achievement Diaries: the diary tab now shows your completed tasks per area.
- Firemaking: the ashes of a burnt-out fire now disappear after about 2 minutes instead of staying forever.
- Gemstone Crab: mining the shell now gives about 10 gems instead of 3.
- Ric and Bran have about 30 new things to say when you talk to them.
- Statistics: bots no longer count as players in the economy, hiscores and player counts, and they no longer join the help chat channel.
Fixes
- Item examine works again.
- Fishing Trawler: the gangplank of the moored boat now takes you back to the pier instead of into the hold.
- Grand Exchange: searching for an item to buy is back in the chatbox, as in the original game. A new offer shows the suggested price and the total for the quantity, buying or selling an item shows its server value in chat, and aborting an offer shows at once on the overview.
- Grand Exchange: the abort and modify icons in the offer details work.
- Sailing: the autopilot no longer swings into the coast on its corners, and it finds a new route when something blocks it.
- Sailing: the Board option on gangplanks and the shipwright's workbench did nothing; they work now. Craft on the workbench opens the part crafting.
- Sailing: accepted jobs now get their stamp on the board, and Civitas illa Fortis can be reached by every boat.
- Sailing: with too little room in your inventory you now get what fits instead of nothing, and rare finds from sorting salvage land on the ground. A bounty with a full inventory no longer lets the monster rise again and again.
- Sailing: the chat now shows the experience you really get. Crewmates can be hired at the Crew Registrar again.
- Sailing: the close button of the autopilot list works, and you look ahead when you hold the helm instead of the wrong way.
- Giants' Foundry: clicking a reward's picture or name in the reward shop selects it, and the chat shows the experience you really get (also in Emirs' Arena and Zalcano).
- Blast Furnace: pumping and pedalling no longer leave you stuck in the animation.
- You can fill buckets, jugs, bowls and vials with water again at fountains, sinks, wells and water pumps; one click fills every empty of that kind you carry.
- Right-click menus: monsters no longer show Open droplist twice. The health orb is correct again on boats and in raids for players below 99 Hitpoints.
- Gemstone Crab: it no longer lies flat between its attacks when you hit it.