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Raid mechanics, easier drops and the Minigames teleport

New

  • Raid mechanics: the Chambers of Xeric, Theatre of Blood, Tombs of Amascut and Fractured Archive bosses now have their own mechanics, announced in chat and shown on the floor before they hurt. The Tombs of Amascut start in the Nexus, where the leader picks a path, and the raid level switches on invocations.
  • Drops: every drop rate in the game is 1.5x easier than OSRS, bosses, minigames, skilling and pets alike.
  • Minigames teleport: the Minigames button in the spellbook opens one list with every minigame, the four raids and the boss minigames. One click teleports you, free, no cooldown. The Gemstone Crab is in the list and in the Bosses teleports.
  • Staff sets: the ::giverangeset, ::givemeleeset and ::givemageset commands now come with full charges.

Fixes

  • Doom of Mokhaiotl: entering the burrow no longer freezes the server when the fight starts. The fight, the loot window and leaving work.
  • Hallowed Sepulchre: the stepping stones on floors 2 and 5 work one after the other, the strange tiles on floor 4 glow before they push you back, and the final chest sends loot to your bank when your pack is full.
  • Spellbook and interfaces: hotkeys and Esc no longer stay dead after the report window, guide windows scroll again, and the Grouping tab buttons work.
  • Magic and items: you can pick an autocast spell again, and charging Tumeken's shadow no longer logs you out. Many use-item-on-item recipes that did nothing now work.
  • Pest Control: the bot helpers no longer cause an error when a Shifter dies.

Thanks for all the notes. Keep them coming with ::t or the red Report button.

← Raid fixes